It’s Friday night, the weather is crap outside so you and your partner or bezzie mate have decided to have a night-in.
You spend half an hour flicking through endless titles on Netflix only to realise there’s nothing you’re in the mood to watch. And now you’re bored.
But that doesn’t have to be the end of your night, oh no, we’ve got the ultimate solution to keep you entertained all night long.
We’ve picked out the 9 best two player card games that will conquer boredom. And we’re not talking about the tired, traditional card games such as Go Fish or Rummy. Nope. Those days are gone and there are new players in town. Each with their own creative quirks like you’ve never seen in a card game before.
So check them out, and turn your dull night-in into a night to remember…
Become the Lord of the Unicorns and create your own unstoppable army.
◾ Created by TeeTurtle ◾ Ages 14 years+ ◾ 2-8 players ◾
Unstable Unicorns is a colourful strategic card game that combines everyone’s two favourite things, unicorns and destruction. Even if you’re not a fan of unicorns, it doesn’t matter, as you’ll be more focused on winning the game than anything else. This makes it an awesome card game for two players!
The rules are extensive so be sure to read them thoroughly first, but you’ll soon get the hang of it.
In a nutshell, you start with a Baby Unicorn in your Stable. But Baby Unicorns aren’t safe here! There are more than 20 Magical Unicorns to collect and each card has a special power to harness. So you must work to build your Unicorn Army as fast as you can or be destroyed by your opponent. Use Magic to seek revenge or protect your stable.
The first person to complete their Unicorn army wins.
Are you ready to trade your kingdom for a camel?
◾ Created by Sébastien Pauchon ◾ Ages 12 years+ ◾ 2 players ◾
Push your bartering and trading skills to the limits with this fast-paced tactical card game, that’s superb for two players.
The game is set in the bustling city of Jaipur, the capital of Rajasthan. And you and your fellow player are two of the most powerful traders in the city. However, this isn’t enough as only the merchant with two “seals of excellence” will have the honour of being invited to the Maharaja’s court.
Therefore, you are going to have to do better than your competitor by buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds.
On your turn, you can either take or sell cards. If you decide to take cards, you have to choose between taking all the camels, taking 1 card from the market or swapping 2 – 5 cards between the market and your cards.
If you choose to sell cards, you get to sell only one type of good, and you’ll receive as many chips for that good as the number of cards that you sold. The chips’ values decrease as the game goes on, so there’s no time to delay! However, you’ll receive even higher rewards for selling three, four, or five cards of the same good at a time, so it may serve you well to wait!
You can’t sell camels, but they’re essential for trading and they’re also worth a little something at the end of the round. Often enough to secure the win, so you have to use them wisely.
This is by far the most unique of our two player card games.
Get lost in a fantasy with this Dungeons and Dragons style card game.
◾ Created by Steve Jackson ◾ Ages 10 years+ ◾ 2-6 players ◾
If you’re a fan of RPG games, then Munchkin is a must-have addition to your collection.
Explore dungeons, kill everything you encounter, grab treasure and magic items, steal your friend’s loot and run! Sounds absurd? Well that’s just a typical day in the land of Munchkin.
The game recommends 3-6 players but we’ve added it to our list because there’s plenty of fun to be had with just two players.
Each player starts at level 1 and the winner is the first player to reach level 10. Players can play as familiar Dungeons & Dragons style character classes during the game which determine to some extent the cards they can play.
There are two types of cards, treasure and encounters. For each turn the current players “kicks down the door” whilst drawing an encounter card from the deck. This will usually then involve battling a monster. Monsters have their own levels and players must try and defeat it using the levels, weapons and powers they have gathered during the game or run away.
Other players can choose to help the player or hinder by adding extra monsters to the battle. Defeating a monster usually results in drawing a treasure card and gaining levels. However, getting defeated by a monster results in “bad stuff” which results in losing levels and treasure.
The awesome thing about this epic card game is that it doesn’t take itself too seriously, is addictive, and puts the fun back in role-playing.
The 5 minute game you’ll be playing for hours.
◾ Created by Carl Chudyk and Chris Cieslik ◾ Ages 9 years+ ◾ 2-4 players ◾
Red7 is an easy, quick to learn card game that is ideal for two players.
The rules of Red are simple: Highest card wins! But Red is only one of seven games you’ll be playing. Hence, Red7.
The deck is made up of 49 cards (7 cards numbered 1 to 7 in 7 different colours of the rainbow). Each player is dealt a hand of cards, and when you play a card, the colour of the card determines how you win. Every discarded card changes the current rule, and the colour of the top of the discard pile becomes the new winning condition.
Each winning condition is written on the cards, so there’ll be no confusion or time-wasted wondering what the conditions are.
The game is super fun. The best part is that the game is playable at different levels of complexity depending on who you play with. A great addition to our list of two player card games.
So if you’re looking for a quick card game to play to kill some time, Red7 is the way to go.
Become a top secret spy with this co-op word deduction game.
◾ Created by Vlaada Chvátil and Scot Eaton ◾ Ages 11 years+ ◾ 2-4 players ◾
If you’ve played the popular original Codenames game then you’ll see why we’ve added this one to the list. But if you’re new to the game, then be prepared to dive into the compelling world of agents and assassins.
Codenames: Duet is a card game specifically designed for two players in mind. Where cooperation is key to beating the game.
The basic rules of the game are simple, give one-word clues to try to get someone to identify your agents among those on the table — but you’ve got to work together as a team to find all of your agents.
To start you have to lay out a grid of code words on the 5×5 table. Each player takes it in turns to give a one word clue, followed by a number which indicates the number of words on the table that are linked to the clue. The clue giver needs to link as many of the “correct”’ words as possible whilst avoiding assassins and decoys.
With cleverly designed clue cards (double-sided), each player is given information about the codenames of the agents that the other player must guess. Together you must deduce them all. But each side of the clue card has some common agents as well as one common assassin. This added knowledge can be used to try and guess even more about what your fellow player is trying to tell you.
This game is both cunning and challenging, as well as refreshing different from the usual competitive styles of gameplay.
Just remember teamwork makes the dream work!
6. Love Letter
Lay your heart on your sleeve and win the hand of a Princess!
◾ Created by Seiji Kanai ◾ Ages 10 years+ ◾ 2-4 players ◾
Love Letter is described as a game of, risk, deduction, and luck – and rightly so!
The most romantic of our two player card games, Love Letter encompasses a tale as old as time. All the eligible men in the kingdom seek to woo the princess of Tempest. Alas she has locked herself in the palace, and the only way to become victorious is to get your love letter into Princess Annette’s hands while keeping other players’ letters away.
The game rules are incredibly simple and create dynamic and exciting player interactions.
From a deck with only sixteen cards, each player starts with one card in hand and one card is removed from play. On each turn, you draw one card, and play one card, whilst trying to expose others and knock them out of the game.
Powerful cards can lead to early gains, but can also make you a target. However if you rely on weaker cards for too long, your letter may be tossed burnt to ashes!
This beautifully, elegant game will keep you and your fellow player guessing and competing for hours on end.
The chaotic card game with ever-changing rules.
◾ Created by Andrew Looney and Kristin Looney ◾ Ages 8 years+ ◾ 2-6 players ◾
If you’re looking for a card game that will keep you on your toes, then Fluxx is sure to send you in a spin (of fun of course!)
It all starts with one simple rule: Draw one card, Play one card.
Each player starts with a hand of three cards, add the card you drew to your hand, and then choose one card to play, by following the directions written on your chosen card.
As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. Most importantly, the cards will tell you how to win the game.
Long-time gamers and new gamers alike love this game that’s ideal for two players.
Put your reflexes to the test with this fast-paced card matching game.
◾ Created by Kevin Carroll and Steve Mark ◾ Ages 8 years+ ◾ 2-10 players ◾
If you’re competitive and have sharp reflexes then SLAPZI will be right up your street.
This card game is all about speed, it’s super simple to learn and super fast to play. The speediest on our list of two player card games.
Rules are easy, simply be the first to match the right picture card to the right clue card to win the round.
But that’s not all folks, there are 7 other fast-paced SLAPZI games to play to harness your creativity and quick-thinking skills.
It’s extremely fun for all and will certainly bring out some giggles as well. Perfect for a quick round whilst travelling or a trip down to the local pub.
Great for two players, although others are welcome too, as this game takes up to a whopping 10 players!
Outsmart your opponent with this game of war with a fun twist!
◾ Created by Danny Zondervan ◾ Ages 8 years+ ◾ 2 players (or more with extra decks) ◾
Described as the card game of “strategy, memory and misdirection”, Scrimish is exclusively for 2 players only.
Players take it in turns to attack by selecting the top card from one of their piles and laying that card face up in front of the other player’s piles. The defending player must then reveal the top card of the pile that was attacked.
The card with the lowest number value loses and is discarded. The winning card must be returned face down to the top of the original pile it was drawn from. If the two cards have the same number value, both cards are discarded.
The game ends when one player attacks their opponent’s Crown Card, thus winning the game.
This charmer of our two player card games may sound simplistic, but with millions of possible gameplay combinations, it will take some time before this one gets tiresome.
We know that it isn’t always easy or convenient to gather a group of people together in order to play some games.
It’s the one topic that comes up a lot when delving into the world of card games is “Will it be fun for only two players?”.
This is why we wanted to let you know about some of the amazingly fun card games out there that are ideal for two players. And we think we’ve picked out a good bunch.
We could have easily doubled or even tripled this list, but we wanted to keep it short (-ish) and sweet this time around.
However, we’ll be sure to expand this list or do a part two in the future!
Let us know if there are any great two player card games you want us to check out and review in the future by commenting below or contacting us.